day 3
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								day03/part1.txt
									
									
									
									
									
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								day03/part1.txt
									
									
									
									
									
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					I just calculated it manually, I'll probably write some code for it sometime
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								day03/part2.js
									
									
									
									
									
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										49
									
								
								day03/part2.js
									
									
									
									
									
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					var level = 1;
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					var x = 0;
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					var y = 0;
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					var grid = [[1]];
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					function tryFind(x, y){
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						if(!grid[x]){
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							return 0;
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						}
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						if(!grid[x][y]){
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							return 0;
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						}
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						return grid[x][y];
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					}
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					function calcSquare(){
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						if(!grid[x]){
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							grid[x] = [];
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						}
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						var square = 0;
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						square += tryFind(x + 1, y);
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						square += tryFind(x + 1, y + 1);
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						square += tryFind(x, y + 1);
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						square += tryFind(x - 1, y + 1);
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						square += tryFind(x - 1, y);
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						square += tryFind(x - 1, y - 1);
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						square += tryFind(x, y - 1);
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						square += tryFind(x + 1, y - 1);
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						grid[x][y] = square;
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						console.log(square);
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						console.log(x, y);
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					}
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					while(level < 5){
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						while(x < level){
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							x++;
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							calcSquare();
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						}
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						while(y < level){
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							y++;
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							calcSquare();
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						}
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						while(x > -level){
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							x--;
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							calcSquare();
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						}
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						while(y > -level){
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							y--;
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							calcSquare();
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						}
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						level++;
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					}
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