adventofcode-2016/day11/parallel_rewrite2.js
2016-12-13 23:23:30 +00:00

149 lines
4.9 KiB
JavaScript

var initialFloors = [];
var initialLift = 0;
var minFloor = 0;
var _ = require("underscore");
var previous = [];
var Parallel = require("paralleljs");
var scenarios = [
{
floors: initialFloors,
lift: initialLift
}
];
var input = require("fs").readFileSync("input_2.txt").toString().replace(/\r/g, "");
input.split("\n").filter((a)=>(a)).forEach((line)=>{
var floorNums = ["first", "second", "third", "fourth"];
var lineParts = line.match(/The ([^ ]+) floor contains (.*)./);
var floorNum = floorNums.indexOf(lineParts[1]);
initialFloors[floorNum] = [];
var items = lineParts[2].replace("and ", ", ").split(", ").filter((a)=>(a));
items.forEach((item)=>{
if(item.indexOf("generator") != -1){
var itemParts = item.match(/a ([^ ]+) generator/);
initialFloors[floorNum].push(["generator", itemParts[1]])
}
else if(item.indexOf("microchip") != -1){
var itemParts = item.match(/a ([^ ]+)-compatible microchip/);
initialFloors[floorNum].push(["microchip", itemParts[1]])
}
});
});
function checkFloors(floors){
for(var floor of floors){
if(floor.filter((a)=>(a[0] == "generator")).length > 0){
for(var element of floor.filter((a)=>(a[0] == "microchip")).map((a)=>(a[1]))){
if(floor.filter((a)=>(a[0] == "generator")).map((a)=>(a[1])).indexOf(element) == -1){
return false;
}
}
}
}
return true;
}
function getMinFloors(floors){
return floors.map((a)=>(Boolean(a.length))).indexOf(true);
}
function possibleScenarios(scenario){
var combinatorics = require("js-combinatorics");
var newScenarios = [];
var ids = scenario.floors[scenario.lift].map((a, i)=>(i));
var arrangements = [];
if(ids.length >= 1){
arrangements = arrangements.concat(combinatorics.combination(ids, 1).toArray());
}
if(ids.length >= 2){
arrangements = arrangements.concat(combinatorics.combination(ids, 2).toArray());
}
arrangements.forEach((arrangement)=>{
if(scenario.lift < 3){
var floors = JSON.parse(JSON.stringify(scenario.floors));
floors[scenario.lift + 1].push(floors[scenario.lift][arrangement[0]]);
delete floors[scenario.lift][arrangement[0]];
if(arrangement.length == 2){
floors[scenario.lift + 1].push(floors[scenario.lift][arrangement[1]]);
delete floors[scenario.lift][arrangement[1]];
}
floors[scenario.lift] = floors[scenario.lift].filter((a)=>(a));
newScenarios.push({lift: scenario.lift + 1, floors: floors});
}
if((scenario.lift > 0)){
var floors = JSON.parse(JSON.stringify(scenario.floors));
floors[scenario.lift - 1].push(floors[scenario.lift][arrangement[0]]);
delete floors[scenario.lift][arrangement[0]];
if(arrangement.length == 2){
floors[scenario.lift - 1].push(floors[scenario.lift][arrangement[1]]);
delete floors[scenario.lift][arrangement[1]];
}
floors[scenario.lift] = floors[scenario.lift].filter((a)=>(a));
newScenarios.push({lift: scenario.lift - 1, floors: floors});
}
});
return newScenarios;
}
function nextSetOfScenarios(scenarios, callback){
var p = new Parallel(scenarios);
merge = ([a, b])=>(a.concat(b));
forceMerge = (data)=>((data.length == 1) ? (data[0]) : (data));
checkScenarioFloors = (scenario)
p.map(possibleScenarios).reduce(merge).spawn(forceMerge).then(callback);
/*
for(var scenario of scenarios){
newScenarios = newScenarios.concat(possibleScenarios(scenario));
}
console.log("removing invalid");
newScenarios = newScenarios.filter((scenario)=>(checkFloors(scenario.floors)));
console.log("newLength", newScenarios.length);
console.log("calc min");
localMinFloor = newScenarios.map((scenario)=>(getMinFloors(scenario.floors))).reduce((a, b)=>(Math.max(a, b)))
console.log("sorting");
newScenarios.forEach((scenario)=>{scenario.floors.forEach((a)=>(a.sort()));})
console.log("to JSON");
newScenarios = newScenarios.map((scenario)=>(JSON.stringify(scenario)));
console.log("dedupe");
newScenarios = _.uniq(newScenarios, (scenario)=>(JSON.stringify(scenario)));
console.log("removing previous");
newScenarios = _.difference(newScenarios, previous);
console.log("adding to previous");
newScenarios.forEach((scenario)=>(previous.push(scenario)));
console.log("from JSON");
newScenarios = newScenarios.map((scenario)=>(JSON.parse(scenario)));
console.log("MIN", localMinFloor);
if(localMinFloor == 3){
console.log("SOLVED");
}
scenarios = newScenarios;
*/
}
/*
var i = 0;
while(minFloor < 3){
i++;
nextSetOfScenarios();
console.log("it", i);
console.log(scenarios.length);
}
console.log(i);
*/
nextSetOfScenarios(scenarios, (possibilities)=>{
//console.log(possibilities);
nextSetOfScenarios(possibilities, (possibilities)=>{
//console.log(JSON.stringify(possibilities));
nextSetOfScenarios(possibilities, (possibilities)=>{
console.log("three");
});
});
});