149 lines
4.9 KiB
JavaScript
149 lines
4.9 KiB
JavaScript
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var initialFloors = [];
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var initialLift = 0;
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var minFloor = 0;
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var _ = require("underscore");
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var previous = [];
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var Parallel = require("paralleljs");
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var scenarios = [
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{
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floors: initialFloors,
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lift: initialLift
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}
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];
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var input = require("fs").readFileSync("input_2.txt").toString().replace(/\r/g, "");
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input.split("\n").filter((a)=>(a)).forEach((line)=>{
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var floorNums = ["first", "second", "third", "fourth"];
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var lineParts = line.match(/The ([^ ]+) floor contains (.*)./);
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var floorNum = floorNums.indexOf(lineParts[1]);
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initialFloors[floorNum] = [];
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var items = lineParts[2].replace("and ", ", ").split(", ").filter((a)=>(a));
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items.forEach((item)=>{
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if(item.indexOf("generator") != -1){
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var itemParts = item.match(/a ([^ ]+) generator/);
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initialFloors[floorNum].push(["generator", itemParts[1]])
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}
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else if(item.indexOf("microchip") != -1){
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var itemParts = item.match(/a ([^ ]+)-compatible microchip/);
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initialFloors[floorNum].push(["microchip", itemParts[1]])
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}
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});
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});
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function checkFloors(floors){
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for(var floor of floors){
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if(floor.filter((a)=>(a[0] == "generator")).length > 0){
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for(var element of floor.filter((a)=>(a[0] == "microchip")).map((a)=>(a[1]))){
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if(floor.filter((a)=>(a[0] == "generator")).map((a)=>(a[1])).indexOf(element) == -1){
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return false;
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}
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}
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}
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}
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return true;
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}
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function getMinFloors(floors){
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return floors.map((a)=>(Boolean(a.length))).indexOf(true);
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}
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function possibleScenarios(scenario){
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var combinatorics = require("js-combinatorics");
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var newScenarios = [];
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var ids = scenario.floors[scenario.lift].map((a, i)=>(i));
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var arrangements = [];
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if(ids.length >= 1){
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arrangements = arrangements.concat(combinatorics.combination(ids, 1).toArray());
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}
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if(ids.length >= 2){
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arrangements = arrangements.concat(combinatorics.combination(ids, 2).toArray());
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}
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arrangements.forEach((arrangement)=>{
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if(scenario.lift < 3){
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var floors = JSON.parse(JSON.stringify(scenario.floors));
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floors[scenario.lift + 1].push(floors[scenario.lift][arrangement[0]]);
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delete floors[scenario.lift][arrangement[0]];
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if(arrangement.length == 2){
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floors[scenario.lift + 1].push(floors[scenario.lift][arrangement[1]]);
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delete floors[scenario.lift][arrangement[1]];
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}
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floors[scenario.lift] = floors[scenario.lift].filter((a)=>(a));
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newScenarios.push({lift: scenario.lift + 1, floors: floors});
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}
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if((scenario.lift > 0)){
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var floors = JSON.parse(JSON.stringify(scenario.floors));
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floors[scenario.lift - 1].push(floors[scenario.lift][arrangement[0]]);
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delete floors[scenario.lift][arrangement[0]];
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if(arrangement.length == 2){
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floors[scenario.lift - 1].push(floors[scenario.lift][arrangement[1]]);
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delete floors[scenario.lift][arrangement[1]];
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}
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floors[scenario.lift] = floors[scenario.lift].filter((a)=>(a));
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newScenarios.push({lift: scenario.lift - 1, floors: floors});
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}
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});
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return newScenarios;
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}
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function nextSetOfScenarios(scenarios, callback){
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var p = new Parallel(scenarios);
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merge = ([a, b])=>(a.concat(b));
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forceMerge = (data)=>((data.length == 1) ? (data[0]) : (data));
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checkScenarioFloors = (scenario)
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p.map(possibleScenarios).reduce(merge).spawn(forceMerge).then(callback);
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/*
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for(var scenario of scenarios){
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newScenarios = newScenarios.concat(possibleScenarios(scenario));
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}
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console.log("removing invalid");
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newScenarios = newScenarios.filter((scenario)=>(checkFloors(scenario.floors)));
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console.log("newLength", newScenarios.length);
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console.log("calc min");
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localMinFloor = newScenarios.map((scenario)=>(getMinFloors(scenario.floors))).reduce((a, b)=>(Math.max(a, b)))
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console.log("sorting");
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newScenarios.forEach((scenario)=>{scenario.floors.forEach((a)=>(a.sort()));})
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console.log("to JSON");
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newScenarios = newScenarios.map((scenario)=>(JSON.stringify(scenario)));
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console.log("dedupe");
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newScenarios = _.uniq(newScenarios, (scenario)=>(JSON.stringify(scenario)));
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console.log("removing previous");
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newScenarios = _.difference(newScenarios, previous);
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console.log("adding to previous");
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newScenarios.forEach((scenario)=>(previous.push(scenario)));
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console.log("from JSON");
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newScenarios = newScenarios.map((scenario)=>(JSON.parse(scenario)));
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console.log("MIN", localMinFloor);
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if(localMinFloor == 3){
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console.log("SOLVED");
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}
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scenarios = newScenarios;
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*/
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}
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/*
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var i = 0;
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while(minFloor < 3){
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i++;
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nextSetOfScenarios();
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console.log("it", i);
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console.log(scenarios.length);
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}
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console.log(i);
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*/
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nextSetOfScenarios(scenarios, (possibilities)=>{
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//console.log(possibilities);
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nextSetOfScenarios(possibilities, (possibilities)=>{
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//console.log(JSON.stringify(possibilities));
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nextSetOfScenarios(possibilities, (possibilities)=>{
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console.log("three");
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});
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});
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});
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